GoodCents turns a classroom into a working economy. Students get paid for showing up, pay rent and taxes, shop, save, borrow, and invest at live market prices — and every lesson arrives as something that happened to them.

Financial literacy is usually taught as vocabulary. GoodCents teaches it as consequences — small, safe, weekly, and personal.
Attendance becomes salary every payday, and the paystub shows every line on the way to the wallet.

Teachers stock it with whatever motivates the room. Students buy in the app and redeem with a QR code at the desk.


A separate savings balance earns interest every payday on the whole balance, interest included. Leave it alone and it grows faster each week.

A credit score built from the ledger, a bank that lends on real income, and classmates who can lend on terms both sides accept.

A curated set of names students have actually heard of — stocks, Bitcoin, gold — at live market prices. Simulated trades, and no way to wager on an outcome.

Every asset has a research card. Not tips — the actual tools, each one explained in plain language, with a note that whether it predicts anything is disputed.

Each morning a short note lays out both sides for every asset, plus the week's news that bears on it — with every claim pointing at the headline it came from.














← swipe to explore → · This school calls its currency Points. Each school names its own.
Paying thirty students is one tap. Most weeks, zero.

Scan a ticket or tap it in the queue. Two people can't redeem the same one.

Reports show whether the money supply is healthy. Student pages show the reasoning behind every trade, which is what gets graded.

The economy is configured, not coded. Decide what pays, what costs, and what's in the store, and the app does the rest every week.
GoodCents started at a continuation high school in California — a room full of students who'd heard the word “budget” a hundred times and never held one. Points on a whiteboard weren't teaching anything. A paycheck with a tax line on it did.
The rule from the start was that the economy has to be honest: a fixed money supply, an insert-only ledger, a bank that only lends on real income, and an investing simulation that makes students write down their reasoning. Nothing in it is a game mechanic that couldn't happen to them at twenty-five.
It's built to be one school's app first, and then any school's — colours, logo, currency and every rule are the school's own.
GoodCents is in a closed pilot at one school, with a wider release to follow. If you run a classroom and want to be next, say hello.
iOS and Android · School Google sign-in · No real money, ever